WAR™

HOW WAR™ WORKS >

GET AN ABP™ > Your Blueprint to becoming a Superior Athlete.

WAR™ INFO, ACHIEVEMENTS,
AND OFFICIAL RULES.

HOW WAR™ WORKS.

  1. Create your free Athlete Account here.
  2. Login and purchase your WAR™ Passhere.
  3. Familiarize yourself with the Official Rules, Achievements, and More here.
  4. Film each game, then, after each game, edit and compile your in-game Achievement Highlights.
  5. Post your Achievement Highlights or published stat lines to your timeline.
  6. Tag @war in every post you’re submitting for points.
  7. WARCOM will review each post and award points and yards for each achievement accomplished.
  8. Leaderboards are updated daily.
  9. Go to WAR™ every game, turn your ops into highlight reels, and stack points.
  10. Reign Supreme!

OLINE.

  • PCB: Pancake Block. Block a defender to the ground.
  • SKC: Skull Crusher. Pancake and run over the defender.
  • JB: Jail Break. Make a legal block that breaks the ball carrier free for a 10+ Yard Run or TD Run.
  • HALO: Effective Pass Block. Make a legal block that prevents the defender from getting any pressure on the QB during a pass play.
  • DFB: Effective Downfield Block. Make a legal block downfield that opens up a running lane for the ball carrier.
  • ARTD: Assisted Rushing Touchdown. Make a key run/downfield block that results in a Rushing TD.
  • APTD: Assisted Passing Touchdown. Make a key pass block that results in a Passing TD.

QB SPECIFIC.

  • COMP: Completed Passes.
  • TYP: Total Yards Passing.
  • BIG-P: 20+ Yard Pass.
  • TDP: Touchdown Pass.
  • AMP: Amazing Pass.
  • OLÉ: Break angles on the defender(s) to maintain a pocket presence.

RUSHING (BALL CARRIER).

  • TYR: Total Yards Rushing.
  • YPC. Yards Per Carry.
  • BIG-R: 20+ Yard Run.
  • TDR: Touchdown Run.
  • BKT: Break a tackle.
  • BKA: Break a defender’s ankles.
  • HDL: Hurdle a defender.
  • TS: Truck Stick.
  • SA: Stiff Arm
  • AR: Amazing Run.

RECEIVERS (WR, TE, RB).

  • C: Catches.
  • TYC: Total Yards Catching (Receiving).
  • BIG-C: 20+ Yard Catch.
  • TDC: Touchdown Catch.
  • YAC: Yards After Catch.
  • CK: Cook a defender on a route.
  • HT: Head Top.
  • BH: Ball Hawk. Make an amazing catch.
  • OHC: One-Handed Catch.

GENERAL.

  • FD: First Downs.

BLOCKING (NON-LINEMEN).

  • PCB: Pancake Block. Block a defender to the ground.
  • SKC: Skull Crusher. Pancake and run over the defender.
  • JB: Jail Break. Make a legal block that breaks the ball carrier free for a Big Run (20+ Yards) or TD Run.
  • HALO: Effective Pass Block. Make a legal block that prevents the defender from getting any pressure on the QB during a pass play.
  • DFB: Effective Downfield Block. Make a legal block downfield that opens up a running lane for the ball carrier.
  • ARTD: Assisted Rushing Touchdown. Make a key run/downfield block that results in a Rushing TD.
  • APTD: Assisted Passing Touchdown. Make a key pass block that results in a Passing TD.

TACKLING.

  • ST: Solo Tackle.
  • AT: Assisted Tackle.
  • OFT: Open Field Tackle.
  • TFL: Tackle For a Loss.
  • TYL: Total Yards Lost.
  • TOT: Total Tackles.

PASS RUSH.

  • HS: Hit Stick.
  • SAF: Safety.
  • S: Sack.
  • TSY: Total Sack Yards.
  • H: Hurrys.

BLOCK SHEDDING.

  • GHOST: Shed the Block.
  • GH2: Beat the Double Team.

COVERAGE.

  • JAM: Jam the receiver and don’t let them off the line.
  • STR: Strap. Do not allow the receiver to catch the ball without receiving a penalty.
  • PD: Pass Deflection.
  • INT: Interception.
  • TIY: Total interception yards.
  • P6: Pick 6.

FUMBLES.

  • FF: Forced Fumble.
  • FR: Fumble Recovery.
  • FTD: Fumble Recovery for TD.

KICK OFF.

  • SOK: Successful Onside Kick (for the kicker).
  • ROK: Recover Onside Kick (for the athlete who recovers the kick).

KICK RETURN.

  • KR-TD: Return Kick Off for TD.
  • KR-YDS: Total Kick Return Yards.

PUNT.

  • PB-TD: Punt Blocked and returned for a TD
  • PB: Punt Blocked.
  • PR-TD: Punt Return for TD
  • PR-YDS: Total Punt Return Yards.
  • P10: Punt and down ball within the 10-yard line.
  • P5: Punt and down ball within the 5-yard line.

FIELD GOAL.

  • FGB: Field Goal Block.
  • FGB-TD: Field Goal Blocked and returned for a TD.
  • FG-20: 20Y+ Field Goal.
  • FG-25: 25Y+ Field Goal.
  • FG-30: 30Y+ Field Goal.
  • FG-35: 35Y+ Field Goal.
  • FG-40: 40Y+ Field Goal.
  • FG-45: 45Y+ Field Goal.
  • FG-50: 50Y+ Field Goal.
  • FG-55: 55Y+ Field Goal.
  • FG-60: 60Y+ Field Goal.
  • TOF: Total Field Goals Made.

EXTRA POINT.

  • EPK: Extra Point Kicked.
  • EPR: Extra Point Rush.
  • EPP: Extra Point Pass.
  • EPB: Extra Point Blocked.
  • EPB+2: Extra Point Blocked and returned for 2 points.

GAMEPLAY.

To Play You Will Need:

  1. Familiarize yourself with all the possible Offensive, Defensive, and Special Teams Achievements. *This information can be found in the Offensive Achievements, Defensive Achievements, and Special Teams Achievements content toggles (below).
  2. Go To WAR™ every week and earn as many Achievements as you can.
  3. Film every game. *Film should be a minimum resolution of 1920×1080 or 1080×1920.
  4. After each game, create a highlight clip for each play in which you believe you’ve earned any achievement(s). *These clips are referred to as Achievement Highlights.
  5. Post each Achievement Highlight to your WAR™ Timeline.
  6. Tag @war in every Achievement Highlight post.

REGULAR SEASON PLAY.

The regular season begins on the first day of Regular Season games. We understand that all leagues nationwide will not share the same Regular Season start dates and that all athletes may not be able to post their highlights immediately after each game. As such:

  • Athletes will have until December 31st to upload achievement highlights from throughout the regular season to stack as many points as possible.
  • Regardless of the December 31st deadline, WAR™ Reports are released weekly and Leaderboards are updated in real-time as points are tabulated.
  • Regular Season Leaderboards may be inaccurate until all points have been tabulated.
  • After December 31st, all leaderboards are locked, any outstanding points are tabulated, and Regular Season Champions are crowned.
  • The Regular Season runs through December 31st to ensure competing athletes have enough time to compile and upload the achievement highlights needed to stack points and reign supreme.

POST SEASON PLAY.

The Post Season begins the first week of playoffs. We understand that all leagues nationwide will not share the same playoff dates and all athletes will not be able to post their highlights immediately after each game. As such:

  • Athletes participating in the post-season will have until January 31st to upload their post-season highlights and stack as many post-season points as possible.
  • Regardless of the January 31st deadline, WAR™ Reports are released weekly and Leaderboards are updated in real-time as points are tabulated.
  • Post Season Leaderboards may be inaccurate until all points have been tabulated.
  • After January 31st, all post-season Leaderboards are locked, any outstanding points are tabulated, and Post-Season Champions are crowned.
  • The Post-Season runs through January to ensure competing athletes have enough time to compile and upload the achievement highlights needed to stack points and reign supreme.

POSTING TO YOUR TIMELINE.

When Posting To Your Timeline:

  1. Only post one (1) Achievement Highlight or statline per post.
  2. If you have an Achievement Highlight, along with any individual clips highlighting parts of the same play (especially vertically shot action clips that look more amazing than horizontally shot game film from a distance) you may post them along with the Achievement Highlight. *You won’t receive additional points, but adding those vertical clips to any horizontal shot game film will make your post that much more fire! ????????
  3. You must tag @war in every Achievement Highlight or stat line post.
  4. If you don’t tag @war, that post will not be tabulated or reviewed for points.

POINT & YARDAGE REWARDS.

  1. For all Achievement Highlights that accumulate in yards – each yard is equal to one (1) point. Total yards are equal to total points. The highest number of yards is the leader.
  2. All other achievements are awarded 1 point per achievement, each time they are achieved. The highest number of points is the leader.
  3. For accurate yardage to be awarded, the Achievement Highlight must show the line of scrimmage and line of gain.
  4. WARCOM will not award any points for any achievements that cannot be clearly witnessed in the highlight.

DUAL PARTICIPATION.

If a user competes on more than one (1) Regular Season team, during any Regular Season, they have two (2) options:

  1. Select one (1) team to compete with on the WAR™ Platform.
    • When selecting one (1) team to compete with, Achievement Highlights from a separate team(s) can be posted to the same account as long as posts relating to those separate team(s) are not tagged @war.
  2. Create a second user account and purchase a second WAR™ Pass to compete on the WAR™ Platfrom with a second team.
    • When creating a second user account, it is the responsibility of that user, not WARCOM, to ensure that they’re not posting Achievement Highlights from either team to the wrong account.

It WILL Be Considered Cheating If:

  • Any Achievement Highlight from more than one (1) regular season team is tagged @war and posted to a single user account.

It WILL NOT Be Considered Cheating If:

  • A post containing highlights from more than one (1) regular season team is not tagged @war.
  • For clarity, tagging @war to any post means you’re submitting that post for points review. Posts not tagged with @war are not considered Achievement Highlights, will not be reviewed for any points, and therefore will not be considered cheating.

CHEATING.

The Following Actions Shall Be Considered Cheating:

  1. Tagging @war and posting the same Achievement Highlight more than once.
  2. Tagging @war and posting the same Achievement Highlight recorded from a different angle.
  3. Tagging @war and posting any Achievement Highlight that’s not from the current regular or post-season.
  4. Tagging @war and posting any achievement highlight from more than one (1) regular season team to a single user account.
  5. Tagging @war and posting a fraudulent stat line.
  6. Reporting erroneous cheating allegations.

If You’re Found To Have Cheated, You Will Be:

  1. Immediately suspended from the game.
  2. Entitled to no refund or any monetary compensation.
  3. Removed from the leaderboards.
  4. Stripped of any and all awards, titles, or other recognition earned on the platform.
  5. Permanently removed from the platform.

Who Is Responsible For Determining If Cheating Has Occured?

  • @war constantly monitors all posts for cheating.
  • @war reviews all cheating allegations.
  • @war at the sole discretion of @war, shall investigate all cheating allegations and make the final decision as to whether or not any cheating has occurred.

How Do I Report Cheating?

  • To report cheating, go to your inbox and send a direct message to @war.
    1. Include the username of the user you suspect is cheating.
    2. Provide a brief explanation as to how the suspected user is cheating.

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